As a Software Engineer I - Perception at Lodestar, you’ll be joining the perception and machine vision teams to rapidly grow our vision and perception models at MITHRIL’s center. You'll help build and refine algorithms that detect, classify and understand unknown space targets in real time. Working alongside senior perception engineers, you'll combine computer vision, image processing and machine learning to develop the custom models that underpin autonomous decision-making in complex and uncertain space environments. This is an early-career role. We're looking for strong fundamentals and fast learning rather than a long track record, and you'll be given real ownership early with the support to grow into it. We proudly have an "extreme ownership" oriented engineering culture.
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Job Type
Full-time
Career Level
Entry Level