About The Position

Scopely is looking for a Software Engineer (Gaming Fullstack) to join their WWE Champions team. This role can be remote in the United States or Canada, or hybrid in Mexico City. The company is a global team of game lovers focused on developing, publishing, and innovating in the mobile games industry. WWE Champions is described as their ultimate RPG puzzle match game featuring WWE superstars and legends, available on mobile and PC platforms, with a highly engaged community.

Requirements

  • 3+ years of professional software development experience in gaming or large-scale live-service applications
  • Solid experience in backend engineering with Python and Django
  • Strong hands-on experience with Unity (C#) development in production environments
  • Ability to support the design of scalable systems and assist in managing live-service operations
  • Familiarity with cloud infrastructure (AWS) and modern DevOps practices (CI/CD, containerization)
  • Experience working with data-driven content pipelines, performance optimization, and serialization workflows (e.g., FlatBuffers/JSON)
  • Experience building and supporting player-facing features (progression, social, live events, monetization)
  • Strong understanding of the interplay between backend services and Unity clients
  • Experience managing technical roadmaps and balancing feature delivery with system health
  • Bachelor’s degree in Computer Science or related field, or equivalent practical experience
  • Strong communication and leadership skills; ability to explain complex technical concepts to non-technical stakeholders
  • Collaborative and proactive mindset, focused on team success
  • High ownership of technical outcomes and a pragmatic approach to problem-solving

Responsibilities

  • Support the technical roadmap for our fullstack gaming initiatives, ensuring scalable, high-performance architecture
  • Contribute to live-ops, including incident management, reliability improvements, and service maintenance
  • Support the design and delivery of features by bridging backend (Python/Django) systems with Unity game client requirements
  • Work within cross-functional teams (Product, Design, QA, Analytics) and facilitate technical discussions
  • Contribute to hands-on feature development, ensuring code quality and maintainability across both client and server codebases
  • Identify and mitigate technical debt and operational bottlenecks to improve overall team velocity
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