Fluidstack is building civilization-scale infrastructure for AI, aiming to deliver 10 to 100s of GWs of compute faster than anyone else. This involves rethinking every layer of the stack, from acquiring power and designing data centers to operating them with teams spanning hardware and software. The company emphasizes speed and scale as key differentiators. They hire individuals who are deeply committed to this problem space and operate with extreme ownership, velocity, first principles thinking, and a passion for the work. The Production Engineering Team is focused on critical problems such as building a repair pipeline for a large GPU fleet, qualifying new GPU generations rapidly, migrating live compute at construction speed, and developing the observability and orchestration layer for hyperscale AI compute. This role specifically focuses on owning the compute fleet health end-to-end. The engineer will build metrics pipelines, alerting, and a unified health view for all GPUs in production, across Kubernetes and bare metal. Key responsibilities include transforming deployment/repair into an automated pipeline, designing and expanding the GPU qualification platform (burn-in, performance baselining, NPI execution), and owning Redfish and BMC tooling for firmware-level telemetry and low-level access. The role demands end-to-end ownership of reliability, scalability, and operation of the compute fleet at scale, requiring aggressive automation, tooling, and incident discipline.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed