America is critically deficient in production of defensive munitions- we currently produce shipborne interceptors in the few hundreds per year while our adversaries are producing offensive threats in the tens of thousands per year. Furientis was started to help solve this problem- introducing a new class of cost-effective, high production rate, interceptor missiles. We're seeking motivated individuals who internalize this problem and are eager to apply their past experience in similar industries (aerospace, defense, automotive/racing, robotics) and out of the box thinking to solve this problem for the US and its allies. About the Team The Avionics Team owns the electronics on the vehicle: flight computer, compute boards, power conversion, sensor interfaces, wiring, and the embedded firmware that ties them together. The same engineers design the boards, write the firmware, and bring them up at the bench. No handoff layer between hardware and software. Avionics sits on the critical path for every flight test, so the team's velocity sets the program's pace. About the Role We are seeking an exceptional avionics software engineer to develop embedded systems and flight-critical software architectures for advanced aerospace platforms. You will work across hardware, firmware, and real-time software systems while collaborating directly with electrical, controls, and mechanical engineers. You will own mission-critical avionics software that directly interfaces with flight hardware and operational systems, not isolated subsystems or legacy code. This role is ideal for engineers who want broad technical ownership, rapid iteration cycles, and the opportunity to build systems that move from concept to flight quickly.
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Job Type
Full-time
Career Level
Senior