Software Development Engineer

AppleCupertino, CA
$182,127 - $272,100Onsite

About The Position

Develop and prototype world-class interactive product experiences leveraging spatial computing, user interface principles, materials, inputs, physics, and generative AI. Quickly grasp and distill highly complex, ambiguous concepts along with nascent technologies and turn them into simple, useful and delightful product experiences. Write software for internal tools and define processes that advance Marcom's creative pursuits across multiple platforms including web, native, spatial computing, and generative AI. Conduct open-ended research, including designing experiments with real time, spatial technologies, LLMs, diffusion models, and agents, writing reusable code, running evaluations, and organizing results. Create clear and concise documentation, including technical specifications, best practices guides, and presentations, to communicate complex concepts to both technical and non-technical stakeholders across the organization. Collaborate with engineering and development teams across Apple to transform prototypes into production-ready solutions. Work in a multi-disciplinary design studio as a highly collaborative diplomat using exceptional communication and organizational skills. Build trust and influence while advocating for your ideas. 40 hours/week.

Requirements

  • 7 years of experience in the job offered or related field
  • Developing AR/VR/Spatial products, experiences and high-fidelity prototypes.
  • Using computer graphics API/SDKs (OpenGL/WebGL/Metal)
  • Using 3D software including Blender and Houdini and Realtime engines including Unity or Unreal Engine.
  • Using Python and ML tooling including PyTorch or TensorFlow.
  • Fine-tuning, evaluating and deploying ML/Computer Vision models.
  • Using Swift and tooling for iOS/MacOS/VisionOS development.
  • Using REST API to ensure that data and services are available internally and externally via the internet.
  • Using data visualization, including formatting analytics data, and presenting actions based on data to senior leadership.
  • Debugging software using an interactive debugger, including Xcode/IntelliJ, to triage and reproduce client/server issues.
  • Conducting HW and SW communication and development, using different network protocols, including WebSocket, OSC, Python, C++.

Responsibilities

  • Develop and prototype world-class interactive product experiences leveraging spatial computing, user interface principles, materials, inputs, physics, and generative AI.
  • Write software for internal tools and define processes that advance Marcom's creative pursuits across multiple platforms including web, native, spatial computing, and generative AI.
  • Conduct open-ended research, including designing experiments with real time, spatial technologies, LLMs, diffusion models, and agents, writing reusable code, running evaluations, and organizing results.
  • Create clear and concise documentation, including technical specifications, best practices guides, and presentations, to communicate complex concepts to both technical and non-technical stakeholders across the organization.
  • Collaborate with engineering and development teams across Apple to transform prototypes into production-ready solutions.
  • Work in a multi-disciplinary design studio as a highly collaborative diplomat using exceptional communication and organizational skills.
  • Build trust and influence while advocating for your ideas.

Benefits

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • A range of discounted products and free services
  • Reimbursement for certain educational expenses — including tuition
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service