Software Development Engineer - Systems

AppleCupertino, CA
$187,741 - $272,100Onsite

About The Position

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do. Design, implement, and maintain software components for device discovery, control, media distribution and streaming systems. Develop scalable, low-latency solutions for real-time audio/video delivery. Optimize media transport protocols for performance, reliability, and quality. Integrate media distribution systems with other platform services (e.g., HomeKit, DRM, playback). Collaborate with cross-functional engineering teams within Apple including media playback, infrastructure, and hardware engineering to ensure seamless integration of software and hardware components. Debug and resolve complex issues across the entire AirPlay infrastructure. Analyze system performance and implement improvements to reduce latency, increase throughput, and enhance user experience. Work closely with Human Interface teams to define and refine user-facing behaviors for AirPlay features. Collaborate with Quality Engineering and test automation teams to develop thorough test strategies and ensure end-to-end coverage of media distribution scenarios. Create workflows to aid peers and triage teams to more easily and correctly route incoming bug reports to the right place. Create documentation and resources for other team members. Stay up to date with emerging media technologies, codecs, and transport standards.

Requirements

  • Bachelor's degree or foreign equivalent in Computer Engineering, Computer Science, or related field and 3 years of experience in the job offered or related occupation.
  • 3 years of experience with C/C++ or other similar programming language to work on C and Objective-C based codebase.
  • 3 years of experience with Multi-threaded programming for design and implementation.
  • 3 years of experience with Debugging embedded software with GDB or LLBD.
  • 3 years of experience with Utilizing Git or similar source control for software versioning and collaboration.
  • 3 years of experience with Utilizing Unix, Linux, or other Unix-like operating systems to develop software.
  • Experience with client/server system development.
  • Experience with common discovery and transport protocols (TCP, UDP, and HTTP) to work on expanding and debugging functionality.

Responsibilities

  • Design, implement, and maintain software components for device discovery, control, media distribution and streaming systems.
  • Develop scalable, low-latency solutions for real-time audio/video delivery.
  • Optimize media transport protocols for performance, reliability, and quality.
  • Integrate media distribution systems with other platform services (e.g., HomeKit, DRM, playback).
  • Collaborate with cross-functional engineering teams within Apple including media playback, infrastructure, and hardware engineering to ensure seamless integration of software and hardware components.
  • Debug and resolve complex issues across the entire AirPlay infrastructure.
  • Analyze system performance and implement improvements to reduce latency, increase throughput, and enhance user experience.
  • Work closely with Human Interface teams to define and refine user-facing behaviors for AirPlay features.
  • Collaborate with Quality Engineering and test automation teams to develop thorough test strategies and ensure end-to-end coverage of media distribution scenarios.
  • Create workflows to aid peers and triage teams to more easily and correctly route incoming bug reports to the right place.
  • Create documentation and resources for other team members.
  • Stay up to date with emerging media technologies, codecs, and transport standards.

Benefits

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • A range of discounted products and free services
  • Reimbursement for certain educational expenses — including tuition
  • Discretionary bonuses or commission payments
  • Relocation assistance
  • Employee stock purchase plan
  • Restricted stock unit awards
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