Weʼre building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. Weʼre not demoing it - weʼre shipping it. Weʼre scaling, weʼre hiring with intention, and we need people who want to build something that will genuinely change how humans spend their time - safely creating abundance for all. The Softgoods team is a group of makers, engineers, and designers united by a passion for creating products people love to touch, trust, and use. We bring together rigid and soft materials—textiles, elastomers, and foams—pairing traditional techniques with the exotic and unexpected, always with safety, a soft-touch experience, and a warm, welcoming feel at our core, carrying every product from first concept through prototyping to full mass production. As a Product Design Engineer on the Softgoods team, you'll design the parts of NEO that people actually reach out and touch — the textiles, foams, and elastomers that turn a humanoid robot into something a family welcomes home. Owning these components end to end, you'll pair traditional softgoods craft with exotic, unexpected materials and carry them from first sketch through prototyping into full mass production. Working alongside industrial designers, materials scientists, and manufacturing engineers, you'll translate "soft-touch and welcoming" into repeatable parts that hold their quality at scale.
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Job Type
Full-time
Career Level
Mid Level