About The Position

Join a team of expert software engineers with diverse backgrounds (graphics, video encoding, video processing, file systems, CPUs and caching, kernel programming, embedded systems) to develop graphics validation software and integrate it into system level test environment. We're seeking a passionate and skilled Embedded Firmware Engineer to play a pivotal role in delivering the next generation of Apple silicon. In this highly visible position, you'll be at the intersection of hardware and software, collaborating closely with logic designers to deeply understand system-level operations and performance requirements for hardware validation. In this role, you will be writing shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem. You will use the necessary driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups. You will understand the different levels of GPU memory hierarchy (Shared, Global, etc.) You will debug SoC software and hardware issues, and perform system level validation.

Requirements

  • Bachelor's degree in Electrical Engineering, Computer Engineering, or related field
  • 5+ years of experience with Pre/Post validation or embedded development
  • Strong C/C++, Python programming skills
  • Deep understanding of compute systems, operating systems, and computer architecture
  • In-depth knowledge and experience in SoC system level validation and debugging of SoC software and hardware issues

Nice To Haves

  • SoC DI/DV background
  • Experience in HW-SW integrations
  • Experience with GPU architecture, image processing, memory hierarchies, and compilers

Responsibilities

  • Develop graphics validation software and integrate it into system level test environment.
  • Write shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem.
  • Use driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups.
  • Understand the different levels of GPU memory hierarchy (Shared, Global, etc.).
  • Debug SoC software and hardware issues.
  • Perform system level validation.
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