Senior Writer

Cloud Chamber•Novato, CA
•$91,500 - $135,420•Remote

About The Position

As a Senior Writer at Cloud Chamber, you will join the development team to help shape the narrative vision of a BioShock game. You will collaborate with writers, designers, and other disciplines to create story arcs, dialogue, and characters that support the game’s narrative themes and bring its world to life. The role involves driving narrative content from concept through completion, writing across multiple narrative tiers, and implementing content directly into the game engine using Unreal Engine and proprietary narrative tools. You will also participate in play sessions, provide narrative and design feedback, and help refine writing workflows and pipelines. The position calls for a writer with substantial professional experience and published fiction, strong storytelling samples, and the ability to work constructively with feedback. The successful candidate will work across design, art, engineering, animation, and audio, contributing to a supportive and collaborative team while helping deliver a AAA game experience.

Requirements

  • At least 7 years of professional experience writing for games, television, film, or theatre.
  • Two to three published works of fiction; video game credits are strongly preferred.
  • Hands-on experience with narrative game tools and Unreal Engine, or the willingness and ability to learn them quickly.
  • Ability to navigate ambiguity, identify unresolved narrative challenges, and take ownership of solutions.
  • A portfolio demonstrating high-caliber storytelling and the ability to respond quickly and constructively to critique and feedback.
  • Writing samples, preferably two to three, are required for an interview.
  • Excellent written and verbal communication skills, including the ability to explain complex ideas clearly and deliver difficult feedback with empathy and professionalism.
  • Experience working in cross-disciplinary teams.
  • Ability to remain effective and maintain quality under pressure, ambiguity, and changing priorities.
  • Strong listening, relationship-building, ownership, organization, and attention-to-detail skills.
  • For candidates located in Quebec, professional proficiency in both French and English is required.

Nice To Haves

  • Video game writing credits are strongly preferred.

Responsibilities

  • Drive narrative content from concept through completion, maintaining consistent tone and thematic depth across the game.
  • Write scripts across narrative tiers, including critical-path storylines, supporting side content, and systemic dialogue.
  • Create character biographies, sample writing, and casting sides for voice talent.
  • Implement narrative content and scripts in Unreal Engine and proprietary narrative tools.
  • Participate in play sessions, provide constructive narrative and design feedback, and help refine writing pipelines and workflows.
  • Collaborate with design, art, engineering, animation, and audio teams to realize the game’s creative ambitions.

Benefits

  • Medical insurance
  • Dental insurance
  • Vision insurance
  • Basic life insurance
  • 14 paid holidays per calendar year
  • Paid vacation time of 15 to 25 days per calendar year, or eligibility for the company’s discretionary time off program
  • Up to 10 paid sick days per calendar year
  • Paid parental and compassionate leave
  • Wellbeing programs for mental health and other wellness support
  • Family planning support through Maven
  • Commuter benefits
  • Reimbursements for fitness-related expenses
  • Eligibility to participate in a 401(k) plan
  • Eligibility to participate in an Employee Stock Purchase Program
  • The total compensation package may include a bonus and/or equity awards
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