The Texture Artist generates high-quality textures from photographic references, scans, digital painting, or procedural methods. They create and refine the look of 3D models to ensure hyper-realistic rendering, combining textures, shading nuances, and surface properties. They contribute directly to the artistic and technical quality of delivered assets, ensuring they meet Rodeo FX’s high standards and integrate seamlessly into sequences. Working closely with Modeling, Lighting, Compositing, Supervision, and Production teams, they actively contribute to the pipeline and the achievement of creative and technical goals. This role requires a strong understanding of look development, enabling optimal integration of textures with shaders and surface properties to achieve photorealistic results.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed