Senior Technical UI Artist (Contract)

ArenaNetBellevue, WA
$60 - $93

About The Position

ArenaNet is seeking a Contract Senior Technical UI Artist to support the development of Guild Wars 3. This role involves working closely with UI/UX, Tech Art, and Engineering teams to create polished, performant, and scalable interfaces. The Technical UI Artist will bridge the gap between art and implementation, using visual instincts and technical problem-solving skills to create intuitive, high-quality interfaces, interactions, and features that enhance the overall game experience.

Requirements

  • 5+ years of experience working in games, interactive media, or a related field creating and implementing UI art
  • Experience translating UI/UX designs into production ready widgets and screens
  • A strong portfolio, demo reel, or equivalent body of work demonstrating UI implementation, execution, and problem solving, in UI related features
  • Strong proficiency with Unreal Engine, UMG, Blueprint, and Unreal Engine workflows
  • Strong proficiency creating expressive, polished, and scalable Shaders/Materials for UI
  • Working knowledge of Figma, Adobe Creative Suite, Common UI, and MVVM architecture
  • Solid understanding of visual design fundamentals and UX best practices
  • Self-motivated, versatile, and able to operate with confidence and creativity in an ambiguous and iterative environment
  • Strong collaboration and communication skills with both artistic and technical teams

Nice To Haves

  • Experience with motion graphics and animation
  • Experience shipping UI features for both console and PC platforms
  • Familiarity with accessibility considerations for game UI

Responsibilities

  • Work with UI/UX designers to create, translate, and implement UI elements, menus, and systems in the game engine
  • Build and maintain widgets, menus, and HUD elements
  • Create Material solutions for animations, transitions, and visual effects
  • Partner with engineers to integrate existing gameplay systems, data, and backend services
  • Create reusable UI components that support scalability across features
  • Collaborate closely with UI/UX, Tech Art, and Engineering to clearly present, iterate, and deliver polished work
  • Balance visual quality with performance, usability, and production constraints
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