We're seeking engineers with a keen interest in game engine architecture and proficiency with a range of 3D technologies. Our primary development languages are C# and C++. You'll be working on the XR (AR/VR) Features team, which develops technologies such as the AR Foundation and related Unity packages. AR Foundation is Unity's cross-platform framework for building augmented and mixed reality experiences. It's the abstraction layer that lets creators write once, and deploy across a variety of different devices and technologies. As a Senior Engineer on this team, you'll help to deliver key features and their underlying architecture. You'll collaborate with other team members, and with engineering teams across Unity. AR Foundation and related features sit at a rare intersection of low-level systems work, cross-platform API design, and direct impact on a large, active creator community. Headsets and AR capabilities are evolving quickly, and this role puts you in the middle of defining how Unity creators access them. If you like the combination of deep technical problems and visible product impact, this is a great opportunity for you!
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed
Number of Employees
501-1,000 employees