Senior Software Engineer – Streaming

NVIDIASanta Clara, CA
$184,000 - $356,500

About The Position

NVIDIA's GeForce Now, the next-generation gaming service powered by NVIDIA GPUs in the cloud, transforms a Mac, any PC, or just a mobile device into a high-performance gaming rig. GeForce NOW automatically keeps games up-to-date, and users around the globe can instantly stream the latest games in high-definition resolution at the lowest latency for the smoothest gameplay. Just click and play! In addition to gaming, the state-of-the-art low-latency streaming technology has expanded to a new range of applications, including augmented and virtual reality, artificial intelligence, and robotics. We are now looking for a Senior Software Engineer – Streaming with strong C++ skills and a deep interest in streaming technologies to join a team of highly skilled and motivated software engineers who help build the next generation of applications with media and data streaming capabilities.

Requirements

  • Master's degree in Computer Science, Electrical Engineering, or equivalent experience.
  • 8+ years of proven experience in C++ software development, optimization, and debugging.
  • Strong understanding of operating systems, multithreading, memory management, networking, and systems programming.
  • Ability to debug complex issues across software, OS, media pipelines, platform, and hardware boundaries.
  • Strong analytical and problem-solving skills, with a self-motivated approach.
  • In-depth knowledge of WebRTC architecture, peer connection lifecycle, ICE handshake, and real-time protocols (SRTP, DTLS-SRTP, SCTP).

Nice To Haves

  • Hands-on experience with streaming protocols and technologies such as RTP, WebRTC, WebSockets, and QUIC.
  • Experience with video codecs and formats such as H.264/AVC, H.265/HEVC, AV1, color spaces, or hardware-accelerated encode/decode.
  • Experience with QNX, QNX Safety, Linux, or embedded operating systems for safety-critical platforms is a strong plus.
  • Experience with automotive software, telematics, connected vehicle platforms, infotainment, or car connectivity.

Responsibilities

  • Design, develop, optimize, and debug C++ software for ultra low-latency streaming systems.
  • Build and improve media streaming pipelines using technologies such as WebRTC, GStreamer, RTP/RTCP, and related protocols.
  • Analyze CPU, memory, networking, media pipeline, and scheduling behavior across real-world workloads.
  • Work across Windows, Linux, QNX, applications frameworks, and embedded platforms.
  • Define and implement KPIs for networking quality, streaming quality, and user experience.
  • Integrate streaming software with platform services, connectivity layers, and/or automotive system components.

Benefits

  • competitive salaries
  • generous benefits package
  • equity
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