Senior Software Engineer - Streaming & Systems

PlayStationAliso Viejo, CA
Onsite

About The Position

As a Senior Software Engineer, Streaming & Systems, you will use AI-native engineering practices to build performance-sensitive systems across game streaming, platform software, infrastructure, and emerging product areas. You’ll work across low-level C/C++, Linux and Windows, real-time media, cloud-enabled capabilities, and systems problems that are still taking shape.

Requirements

  • BS in Computer Science, Computer Engineering, Electrical Engineering, or Senior-level software engineering experience, or equivalent ownership of complex systems
  • Strong C/C++ skills and deep Linux systems experience.
  • Practical fluency with AI-native engineering workflows, including coding agents, LLM-assisted debugging, test generation, automation, and rapid exploration.
  • Experience in systems-oriented or performance-sensitive codebases.
  • Strong product judgment, systems curiosity, and a focus on improving user and developer experience.
  • The ability to operate in ambiguity, prototype quickly, validate ideas, and harden successful approaches.
  • Clear communication skills and a habit of raising team quality through technical judgment, reusable workflows, and mentoring by example.
  • A habit of taking ownership, communicating trade-offs clearly, and keeping momentum as priorities change.

Nice To Haves

  • Rust development experience.
  • Windows systems experience.
  • Real-time media, game streaming, or interactive media experience.
  • Graphics, GPU, capture, rendering, or video encoding experience.
  • Distributed systems, cloud infrastructure, or production platform experience.
  • Experience helping teams adopt better AI-native engineering practices.
  • Japanese language or cross-cultural collaboration experience.
  • You enjoy playing video games.

Responsibilities

  • Explore, prototype, validate, and ship performance-sensitive systems that improve reliability, developer velocity, and user experience.
  • Build low-level and performance-sensitive software in C/C++, primarily in Linux environments.
  • Work across game streaming, platform software, infrastructure, developer tooling, and cloud-enabled capabilities.
  • Use AI-native workflows for code exploration, implementation, debugging, testing, documentation, automation, and rapid prototyping.
  • Investigate ways cloud-delivered experiences can become better than local experiences.
  • Turn ambiguous ideas into demos, experiments, measurements, and production-quality implementations.
  • Debug complex systems issues across performance, reliability, platform behavior, and production-like environments.
  • Collaborate with a focused engineering team and domain experts across streaming, platform, infrastructure, and cloud.

Benefits

  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • employee discounts for Sony products
  • bonus package
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