ABOUT THE TEAM The Simulation Platform team owns the core architecture and infrastructure of Anduril's high-fidelity, multi-domain military mission simulator. It models hundreds of entities--aircraft, ships, submarines, satellites, ground vehicles--moving, sensing, communicating, and engaging across realistic physical environments. The simulator powers training, mission planning, autonomy development, and hardware-in-the-loop testing across Anduril's product portfolio. It connects to live systems, integrates with Anduril's Lattice platform, and runs inside a GUI for interactive scenario authoring. Mission Sim is a large, mature C++20 codebase with an Entity-Component-System architecture, a stable C ABI plugin system, embedded scripting, and a variety of physics-based models. Keeping this system fast, correct, extensible, and pleasant to develop against at scale, with a growing team of model developers is our job. ABOUT THE ROLE Platform work is leverage. Every API you design, every millisecond you shave off the frame loop, every rough edge you smooth in the developer experience — it multiplies across every model, every scenario, and every engineer which builds atop Anduril’s mission simulator. You'll work on a genuinely complex system (real-time, multi-domain, deterministic, plugin-extensible) where architectural decisions have concrete, measurable consequences and correctness matters. The simulator is how Anduril tests autonomy before it touches hardware, how operators train on mission scenarios, and how engineers validate that sensors and platforms behave as expected. This platform is what makes that possible at scale. This role is open to senior engineers and strong mid-career engineers who are ready to own significant pieces of a complex system. If you've spent your career building applications and want to shift toward framework and infrastructure work, this role is for you!
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed