Senior Software Engineer II, Gameplay – Live Game – WoW

Activision BlizzardIrvine, CA
7dHybrid

About The Position

We are looking for a Senior Software Engineer II , Gameplay to join the World of Warcraft Gameplay team and help shape the future of Azeroth! If you have a passion for games and love collaborating on features that bring our players’ imaginations to life, this role is for you. You will be responsible for feature development for the Live Game group . Examples include: Plunderstorm , Legion Remix, and other unique game modes and events R ewards systems that engage and motivate players C haracter classes and combat to represent every play style S ocial features that bring our global community together Our team tackles some of the most challenging and rewarding technical problems in the industry . As a gameplay engineer , you will have the autonomy , responsibility, and tools to tackle these problems head-on . We seek a creative engineer who can quickly adapt to new systems, independently learn and solve complex problems in a large code base, while collaborating with partners and integrating existing code for improvements for our players and development team. This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio location is in Boston, MA, or Irvine, CA .

Requirements

  • 12 + years of combined professional experience and/or relevant education in software engineering .
  • Fluency in C++ or C# .
  • Strong data structures, logic, distributed systems, and algorithm skills.
  • Self-motivation and willingness to participate in many areas of game development.
  • Excellent teamwork and communication skills.
  • High levels of curiosity and desire to learn, with an emphasis on player engagement and metrics

Nice To Haves

  • Your experience and interest in playing or crafting video games.
  • Knowledge of World of Warcraft or other MMORPGs.
  • Experience with owning and driving the development of a technical feature from start to finish.
  • Familiarity with code and memory optimization in real-time applications.
  • Understanding of client/server architecture.
  • Familiarity with character, camera, control, or combat systems.
  • Knowledge of Lua or scripting.

Responsibilities

  • Work collaboratively with designers, engineers, and artists to architect medium to large features from concept to delivery to live support.
  • Work with feature production partners to schedule, estimate, and evaluate risks.
  • Improve workflows for development partners.
  • Maintain and enhance existing player experiences.
  • Mentor and guide engineers at all levels.
  • Contribute to and help foster a collaborative, inclusive, and respectful team culture.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
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