Senior Scene Generation Engineer

CFD Research Corporation•Eglin AFB, FL
•Onsite

About The Position

The Senior Scene Generation Engineer will join a multidisciplinary R&D team developing and deploying software for end-to-end scene generation in intelligence and defense applications. The role focuses on designing, developing, and validating physics-based 3D radiometric scene-generation workflows, including synthetic environment modeling, sensor simulation, real-time rendering, post-processing, and synthetic-data generation pipelines. The engineer will bridge physical sensor modeling, graphics rendering, and machine-learning pipelines to create software products that support training and evaluation of advanced sensing algorithms across edge devices, desktop workstations, and multi-GPU clusters. Responsibilities span the software development lifecycle, from requirements analysis and system architecture through testing, deployment, and performance optimization. The position is based in the Eglin, Florida area and is 100% onsite.

Requirements

  • Must be a U.S. citizen and possess, or be eligible to obtain, and maintain a SECRET clearance.
  • Bachelor’s degree in Engineering, Physics, Computer Science, or a related STEM field.
  • At least 8 years of relevant industry experience.
  • Demonstrated experience in physics-based EO/IR and/or RF scene generation.
  • Strong foundation in radiometry, optics, electromagnetic theory, or physics as applied to scene generation.
  • Deep experience in software engineering, such as C/C++ or Python, and graphics/GPU acceleration frameworks such as OpenGL, Vulkan, or CUDA.
  • Deep experience with version control systems such as Git and collaborative code-development best practices.
  • Experience with real-time Hardware-in-the-Loop (HWIL) simulations, Test & Evaluation (T&E), and Verification & Validation (V&V) methodologies.

Nice To Haves

  • Existing SECRET security clearance.
  • Master’s degree in Engineering, Physics, Computer Science, or a related STEM field.
  • Experience with FLITES, JSIG, or similar scene-generation/signature-modeling tools.
  • Experience with real-time signal injection for operational sensor systems.
  • Hands-on experience with 3D scene construction, 3D modeling, and creating virtual environments.
  • Familiarity with photogrammetry techniques and processing real-world data into synthetic simulation assets.

Responsibilities

  • Design, develop, and validate physics-based 3D radiometric scene-generation workflows.
  • Develop scene-generation capabilities encompassing synthetic environment modeling, sensor simulation, real-time rendering, post-processing, and synthetic-data generation pipelines.
  • Build software products that support training and evaluation of advanced sensing algorithms across edge devices, desktop workstations, and multi-GPU clusters.
  • Contribute throughout the software development lifecycle, including requirements analysis, system architecture, testing, deployment, and performance optimization.

Benefits

  • Employer matching 401(k).
  • Employee Stock Ownership Plan (ESOP).
  • Medical insurance.
  • Vision insurance.
  • Dental insurance.
  • Company-paid leave.
  • Compensation time.
  • Parental leave.
  • Long-term disability insurance.
  • Short-term disability insurance.
  • Accidental death and dismemberment coverage.
  • Life insurance.
  • Performance appraisals twice a year.
  • Annual pay increases based on corporate goals, personal development, performance, and outstanding achievements.
  • Group and individual bonuses for exceptional performance.
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