We are looking for an ambitious Senior Rigger to join our team. You will assume responsibility for the skinning and rigging of our characters. You will be scripting tools to help you and other Technical Artist and Artists to achieve various creative challenges in more efficient ways. You will work with the Art Director and Animators to understand and meet movement expectations of character designs. You will work in Unreal Engine, working on Rigid Bodies, UE Control Rig. You will be maintaining Character content to be functional both in Maya and Unreal.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed