We are now seeking a Senior Research Scientist for Rendering/Path Tracing! For decades NVIDIA has pioneered visual computing, doing innovation for and supporting product design, movie production, PC games, scientific research, and more. Today, NVIDIA leads in practical and efficient real-time path tracing and integrating it into real applications. As an NVIDIAN on the Real-Time Graphics research team, you’ll serve as the “high-beams” of NVIDIA’s rendering innovation, responsible for discovering, defining, and driving the future of the field—inspiring customers by addressing problems they never imagined to be solvable. We are looking for a Senior Research Scientist passionate to define the next generation of real-time path tracing, physically based sampling and lighting, denoising, and solving related systems challenges. Specifically, we seek both knowledge of rendering theory and someone who relishes digging into code to bring their ideas to life. In today’s world, we cannot afford to leave any tools on the table—we need your help combining theoretical statistical advances, practical engineering, intuitive leaps, and AI techniques.
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Job Type
Full-time
Career Level
Senior
Education Level
Ph.D. or professional degree