About Sentry Bad software is everywhere, and we’re tired of it. Sentry is on a mission to help developers write better software faster so we can get back to enjoying technology. With more than $217 million in funding and 100,000+ organizations that believe we’re on to something, we're building performance and error monitoring tools that help companies like Disney, Microsoft, and Atlassian spend less time fixing bugs and more time building products. Sentry embraces a hybrid work model across our global hubs, with Mondays, Tuesdays, and Thursdays set as in-office anchor days to encourage meaningful collaboration. If you like to selfishly build things that make your digital life better, come help us build the next generation of software monitoring tools. About the role Sentry is looking for a Senior Product Designer to help own and evolve our design system — the shared components, patterns, and guidelines that keep our product consistent, accessible, and efficient to build. You'll work at the intersection of design and engineering, partnering closely with our product design and front-end engineers to design, spec, and refine the components of our design system, Scraps. This means thinking carefully about how a select menu behaves across dozens of contexts, how a form system should be structured for flexibility and consistency, or how to consolidate five slightly different button patterns into one that actually works everywhere. This isn't a typical product design role. You won't be designing features end-to-end — you'll be designing the building blocks that make feature work better. You'll audit existing patterns, identify inconsistencies, define when and how components should be used, and create documentation and Figma libraries that help designers and engineers move faster with confidence.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
101-250 employees