Senior Model Artist

Worldscape TechnologyRedmond, WA
Onsite

About The Position

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure. This is an onsite role that will be located in Redmond, WA.

Requirements

  • 5+ years of professional game development experience, including shipment of at least one AAA title.
  • Demonstrated artistic and technical skills in 3D asset creation and/or related 2D art production.
  • Strong experience creating realistic hard-surface assets such as vehicles, architecture, buildings, and environmental props.
  • Deep understanding of modeling, UV mapping, texturing, material creation, and asset optimization techniques.
  • Experienced with modern game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter/Designer, etc).
  • Strong organizational, communication, and collaboration skills.
  • Ability to work effectively in ambiguous and evolving production environments.
  • Self-motivated with excellent time management and task ownership skills.
  • Ability to rapidly incorporate feedback and iterate on assets throughout development.

Nice To Haves

  • Additional professional experience in AAA game development.
  • Experience supporting pre-production and early concept development efforts.
  • Experience creating assets for animation pipelines or working closely with animation teams.
  • Experience developing content for Open World and/or MMO titles.
  • Familiarity with outsourcing workflows and asset review processes.

Responsibilities

  • Create high-quality 3D models, materials, and textures using modern Physically Based Rendering (PBR) workflows.
  • Develop assets that meet artistic, technical, and performance requirements.
  • Optimize assets for a range of performance expectations while maintaining visual fidelity.
  • Integrate, review, and polish assets created by external outsourcing partners.
  • Help maintain quality and standards in all implemented assets.
  • Help maintain visual quality standards and ensure consistency across all implemented assets.
  • Collaborate closely with Art Directors, Designers, Animators, Engineers, and Production teams throughout development.
  • Document asset creation processes, technical requirements, and best practices.
  • Respond quickly and effectively to feedback and iteration requests.
  • Take ownership of assigned work and deliver high-quality results with minimal supervision.

Benefits

  • Competitive salary and meaningful equity
  • Attractive benefits package
  • Flexible time off policy
  • Medical, Dental and Vision insurance
  • HSA health insurance options
  • 401k plan
  • Basic and Voluntary Life Insurance
  • Fast paced environment with flexibility and ownership
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