The Carbon team at Anduril builds the high-performance custom game engine that powers our most critical visualization and simulation capabilities. We architect and maintain the foundational graphics infrastructure, rendering systems, and core engine technology that enable teams across Anduril to bring defense scenarios to life with unprecedented speed and fidelity. Our work spans from low-level graphics optimization and custom rendering pipelines to sophisticated developer tooling and extensibility frameworks that empower other teams to iterate rapidly without sacrificing performance. We design for the unique demands of defense applications—real-time processing of massive datasets, seamless cross-platform deployment, and rock-solid reliability in high-stakes demonstrations. As the technical backbone for products like Sand Table, we combine the performance-obsessed mindset of AAA game engine developers with the security rigor and mission focus required for national defense. The Carbon team doesn't just build an engine; we build the foundation that transforms how Anduril visualizes the future of warfare.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed