Senior Level Designer

CD PROJEKT RED•Boston, MA
•$101,200 - $185,100•Hybrid

About The Position

CD PROJEKT RED is looking for an experienced Senior Level Designer to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077! Help us bring our vision of this vibrant open world RPG to life while pushing the bar for narrative-driven experiences higher! You will be responsible for pitching, planning, and building location blockouts with a focus on melding narrative with compelling and multifaceted gameplay. A Senior Level Designer will be working in editor with existing meshes and tools, ensuring their cohesive placement and connection to other content within an open-world while collaborating across departments to create balancing and memorable encounters that will thrill our players.

Requirements

  • At least 7 years’ experience as a Level Designer or in a similar role.
  • Experience with Unreal Engine, and/or other 3D packages.
  • Deep knowledge of contemporary Action/RPG titles and broader visual arts, including cinema and architecture, to serve as reference points for developing and articulating original concepts.
  • Excellent understanding of level design fundamentals and the role of level design in the overall player experience.
  • Proactive problem-solving skills and an ability to effectively communicate solutions, while driving topics independently.
  • Ability to create map layouts on all stages, from simple drawings to fully functional levels in at least one of the existing game engines.
  • Ability to use all elements of the game world, including level geometry, props, texturing, lighting, sound and VFX to craft unique player experiences.
  • Thoughtfully considers varying perspectives when problem solving and has a base understanding of other discipline’s priorities outside of level design.
  • Excellent communication skills & proven ability to work within a team.

Responsibilities

  • Designing, prototyping, iterating on and polishing in-game levels, primarily on level geometry, but including enemy encounters and other gameplay elements, using our proprietary tools and Unreal Engine 5.
  • Crafting spaces where gameplay flow and visual composition form memorable experiences.
  • Developing and working creatively within predefined level metrics.
  • Working closely with the Lead Level Designer and other team members to ensure created levels contribute to and enhance both the gameplay and the game narrative.
  • Working with your lead to grow and mentor less experienced members of the Level Design team throughout the game’s development.
  • Proactively engaging in the exchange of feedback and ideas across multiple disciplines.

Benefits

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
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