Senior Graphics Programmer

Studio WildcardBellevue, WA

About The Position

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual fidelity to push Unreal Engine 5 to its absolute limits. Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core rendering systems, GPU performance, and cutting-edge visual tech. This role sits at the bleeding edge of game development, wrestling with core rendering systems, massive hardware budgets, and cutting-edge tech to ensure our wildest, most ambitious environments look stunning while maintaining a respectable frame rate.

Requirements

  • 5+ years of professional C/C++ experience focusing entirely on real-time rendering and low-level GPU systems.
  • Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12).
  • Hands-on experience profiling, debugging, and identifying frame time optimizations using tools like PIX.
  • Strong proficiency in authoring HLSL shaders, compute shaders, and PBR materials.
  • Deep, hands-on experience modifying and extending the Unreal Engine 4/5 source code.
  • Deep experience working with version control platforms, specifically Perforce.
  • Ability to work core hours of 10:00 AM PST to 4:00 PM PST.
  • Willingness to be on-call for live issue firefighting and to crunch around critical shipping periods to support major content launches.

Nice To Haves

  • Shipped titles credited as a Senior Graphics Programmer, Senior Rendering Engineer, Principal Graphics Engineer or similar technical role.
  • Familiarity with the ARK franchise (Survival Evolved / Survival Ascended).

Responsibilities

  • Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
  • Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of detail (LOD) transitions, and overdraw.
  • Dive deep into the specific hardware profiles of modern consoles (PlayStation 5, Xbox Series X|S), pushing the limits of their architecture while strictly adhering to their unique VRAM constraints, memory bandwidths, and certification standards.
  • Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing.
  • Collaborate directly with the Technical Art and VFX teams to build and optimize custom rendering systems for dynamic in-world elements.
  • Provide deep technical support for materials and shader pipelines to bring complex environmental reactions to life, such as dense interactive foliage and physical weather systems.
  • Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques, including advanced fur, skin shaders, and deformation.
  • Support their creative vision while aggressively optimizing draw calls and rendering costs for scenes densely packed with massive numbers of creatures.
  • Define scalability scenarios across different GPU tiers to manage VRAM budgets and hit strict performance targets.
  • Integrate, tweak, and optimize modern upscaling and frame generation technologies (such as DLSS, FSR, PSSR, and TSR).
  • Co-define engine-level technical artist tooling and create documentation or best practices to raise the rendering capability floor for artists across the studio.
  • Vigorously investigate, debug, and solve complex low-level graphics crashes and rendering anomalies across PC and modern console platforms.
  • Perform periodic memory tracking, deep performance analysis, load time analysis, and critical race condition/deadlock fixes.
  • Develop internal tools and extend engine features to improve iteration times and support the development pipelines for massive survival ecosystems.
  • Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle the massive data footprint of a dense open-world survival game.

Benefits

  • Medical (3 different plans to choose from)
  • Dental
  • Vision
  • Short Term and Long Term Disability
  • Life Insurance
  • 401(k) option
  • 100% covered Parental Leave
  • PTO
  • Paid Holidays
  • Unlimited Sick Time
  • FSA/ HSA options
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