Senior Graphics Programmer

PlayStation GlobalSan Diego, CA
$138,700 - $208,100Hybrid

About The Position

Sony Interactive Entertainment (SIE) is seeking a Sr Programmer for San Diego Studio, the team behind the critically acclaimed AAA sports franchise MLB The Show. This role is crucial for building, packaging, and shipping the game across all supported platforms (PlayStation, Xbox, and Nintendo). The ideal candidate is a versatile generalist with strong problem-solving skills, attention to detail, and the ability to thrive both independently and in collaborative teams. They should be comfortable owning build and data-packaging pipelines, bringing the engine up on new hardware, diving into low-level systems for debugging, and planning infrastructure changes. A strong understanding of large codebase management, shipping, maintenance, and system-level aspects of target hardware is essential.

Requirements

  • Bachelor’s degree in computer science, mathematics, or a related technical field or equivalent.
  • 5+ years of experience programming in C++ with a focus on performance-critical and system level application.
  • Strong experience with development and release of one or more AAA titles.
  • Demonstrated ability to work effectively across many unfamiliar systems rather than within a single specialty.
  • Strong debugging and problem-solving skills on hard, intermittent, and low-level issues (memory management, crashes, toolchain and SDK behavior).
  • Experience with build systems, packaging and deployment pipelines, and build automation (e.g. Jenkins, MSBuild, gradle, and shell/batch scripting).
  • Comfort at a low level: memory management, pointers and address spaces, compiler and linker flags, and optimization behavior.
  • Hands-on experience with Visual Studio, Perforce, and other standard development tools.
  • Working proficiency in C# for tools and pipeline development.

Nice To Haves

  • Experience developing and shipping on console platforms (PlayStation, Xbox, and/or Nintendo Switch), including platform SDKs and certification/packaging requirements.
  • Experience shipping mobile titles (Android/iOS): NDK, app-bundle and store submission, code obfuscation and app hardening, and crash reporting.
  • Experience developing internal developer tools with graphical front-ends (e.g. C#/WinForms).
  • Familiarity with scripting languages like Python is a plus.
  • Exposure to graphics/rendering concepts, in particular how rendering features fit within platform memory and performance budgets (desired but not required).

Responsibilities

  • Develop, optimize, and maintain the cross-platform build and data-packaging pipeline that turns our game into shippable products across all our supported platforms, current and future.
  • Bring the engine up on new platforms and drive platform SDK upgrades, resolving the low-level and system-level issues that come with them (toolchains, file systems, memory and address-space behavior, boot and packaging requirements).
  • Identify and resolve crashes, out-of-memory conditions, and stability issues across a broad range of hardware, from high-end consoles to memory-constrained mobile devices.
  • Build, package, harden, and release our mobile (Android and iOS) products, and keep the associated build automation healthy.
  • Own and evolve the studio’s internal tools – data packaging, memory tracking, metrics and profiling – that the wider team relies on every day.
  • Plan and lead the modernization of long-lived build systems, toolchains, and infrastructure.
  • Manage branch integration and keep builds flowing across mainline, staging, production, and patch branches in collaboration with engineering, QA, and production teams.

Benefits

  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • employee discounts for Sony products
  • bonus package
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service