Senior GPU DV Engineer

Qualcomm•San Diego, CA
•$141,300 - $211,900

About The Position

Qualcomm Technologies, Inc. is hiring a Senior GPU DV Engineer in its GPU ASICs Engineering group. The role architects, designs, implements, verifies, and optimizes GPU core performance and power. It includes verification of Graphics IP and pre- and post-silicon verification to validate correctness and ensure performance and power goals are met. The engineer owns and executes key tasks toward program requirements, works within timelines and resource constraints, troubleshoots technical problems, and collaborates with interdisciplinary teams. The position applies graphics knowledge to GPU hardware, drivers, features, applications, and tools, and contributes to verification methods, test content, automation, analysis, and technical documentation.

Requirements

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related field and at least 2 years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience; or a relevant master's degree and at least 1 year of such experience; or a relevant PhD.

Nice To Haves

  • Experience in GPU-based verification.
  • Experience in system- or subsystem-level verification.
  • Experience with concurrency, preemption, and stress-testing frameworks.
  • Testbench architecture and implementation experience.
  • Exposure to graphics APIs such as Vulkan, DX11, or DX12.
  • Scripting and automation skills, such as Python, Make, or Airflow.
  • Embedded firmware development and debugging experience.
  • Benchmarking and performance analysis experience.
  • Knowledge of Windows and/or Linux operating-system kernel architecture.
  • Experience with C/C++, GNU Toolchain, or Visual Studio.
  • Formal verification experience, including FPV and DPV, is a plus.
  • Experience with emulation, prototyping, or hybrid build and execution flows, such as Veloce, Palladium, Zebu, Protium, HAPS, or qemu.
  • Experience developing synthesizable transactors, monitors, and scoreboards for emulation platforms.
  • Embedded firmware and/or kernel-level development and debugging skills, including C/C++, Makefile, gdb, uboot, uefi, and kernel-mode drivers.

Responsibilities

  • Architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
  • Create and maintain verification testbenches and environments using SystemVerilog and UVM.
  • Create and use advanced testing frameworks to generate and recreate real-world system integration conditions.
  • Collaborate with Architecture, Software, Firmware, Design, Modeling, Emulation, and Post-silicon Validation teams to define and develop test methodology and content.
  • Participate in GPU architecture and micro-architecture reviews.
  • Collect, organize, and execute system-level test content, including directed test cases, gaming benchmarks, standards-compliance test suites, and system-level scenarios.
  • Build continuous-integration and testing automation based on the latest GPU IP.
  • Collect and analyze test results using straightforward statistics and data predictions to track benchmarks and identify issues.
  • Work with team members to understand and align on feature development scope and meet targets.
  • Write technical documentation and feature descriptions for straightforward projects under supervisor direction.
  • Own and execute key independent tasks toward program requirements, troubleshoot technical problems, and work within prescribed timelines and resource constraints.

Benefits

  • Competitive annual discretionary bonus program.
  • Opportunity for annual RSU grants; employees on sales-incentive plans are not eligible for the annual bonus.
  • Competitive benefits package designed to support employees at work, at home, and at play.
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