Contract Senior Environment Outsource Artist

Certain Affinity, Inc.Toronto, ON
CA$70 - CA$80

About The Position

We are looking for a Senior Model Artist with experience in outsourcing management to join our team. This role involves pushing the visual quality of current and future games across some of the greatest franchises in gaming history, as well as new original IP. Certain Affinity has physical locations in Austin, Texas, and Toronto, Canada. Our culture reflects the values and vibrant nature of the cities we call home, including a commitment to evolution, diversity, excellence, and work-life balance. We are best known for co-developing numerous AAA FPS games, and we are continuing to expand the quality, ambition, and technical sophistication of the experiences we help bring to life.

Requirements

  • Extensive modeling skills, with proficiency in Substance Painter and ZBrush.
  • Deep understanding of 3D asset and environment pipelines.
  • Proficiency in Unreal Engine 5.
  • Familiarity with Jira for task tracking (or willingness to master asset management in Jira).
  • Strong organizational and cross-discipline communication skills to keep workflows running smoothly.

Nice To Haves

  • Knowledge of Nanite workflows and its technical limitations is a major plus.
  • Proven ability to manage external vendors, write briefs, and deliver constructive visual/technical feedback.
  • Experience shipping or developing both Realistic and Stylized games as model artist, environment artist, or level artist.

Responsibilities

  • Maintain a continuous, smooth pipeline and communication flow between our internal team and external outsourcing partners.
  • Check assets request from world team, Checking with Art Directors, Prepare clear briefs, gather reference materials and place it on Jiras, and set up or modify placeholder assets (ensuring accurate scale and correct technical/hierarchy setup, including naming conventions, folder structure, placing on the proper spot in gym) before sending them out.
  • Polish and refine props returning from outsourcing partners whenever extra art passes are needed.
  • Provide clear feedback, paint-overs, and reviews on incoming external work to ensure it hits our quality standards.
  • Gather request from other departments (gameplay/animation/world/cinematic, etc) and create placeholders if needed.
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