Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content — they're places where communities build. Creator-made content is already a proven part of EA's history — from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding. As a Senior Environment Artist you will partner with the Senior Art Director and play a foundational role in establishing the visual language, world identity, and material style for new game projects from the ground up. You will create high-quality, real-time assets, modular kits, and full environments for playable demos, prototypes, and vertical slices. You possess a deep understanding of world-building, composition, and game engine implementation, combined with the craft leadership to set production standards. This role will offer opportunities to provide mentorship, lead reviews, and help guide the overall direction of the environment art discipline. This is a hybrid role, onsite three days a week in Redwood City, California, Montreal or Vancouver Canada.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed