Senior Engine Programmer

Torn Banner
CA$130,000 - CA$170,000Hybrid

About The Position

We are seeking an experienced Senior Engine Programmer to play a key role in developing and maintaining the core technology that powers our games. You will work with Unreal Engine, tackling technical challenges related to performance, stability, scalability, and platform support. This role requires strong collaboration with programmers, designers, artists, and technical specialists to deliver robust solutions that enable the team to create exceptional player experiences. We're looking for someone who enjoys solving complex technical problems, takes initiative, and thrives in a collaborative development environment. We offer flexible work arrangements, including remote, in-office, and hybrid options, based on the successful candidate's preference. Candidates must currently reside in Ontario or Quebec, or be willing to relocate to Ontario.

Requirements

  • Experience developing with Unreal Engine 4/5 or with a similar proprietary Engine.
  • 5+ years of professional game programming experience.
  • Strong proficiency in modern C++.
  • Solid understanding of game engine architecture, software design patterns, and performance-conscious programming.
  • Experience profiling, debugging, and optimizing code for performance and memory usage.
  • Strong debugging and problem-solving skills.
  • Excellent communication and collaboration skills.
  • Self-motivated with the ability to work independently and take ownership of technical challenges
  • Passion for continuous learning, research, and adopting new technologies.
  • Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field (or equivalent professional experience).
  • Experience shipping games on PC and/or console platforms.

Nice To Haves

  • Experience developing multiplayer games using dedicated server architecture.
  • Experience developing cross-platform titles.
  • Extensive experience with Unreal Engine.
  • Experience with physic programming

Responsibilities

  • Design, develop, debug, and optimize engine-level systems in Unreal Engine.
  • Profile, analyze, and improve performance across all target platforms.
  • Investigate and resolve crashes, memory issues, multithreading/concurrency bugs, and platform-specific challenges.
  • Collaborate with gameplay programmers and cross-disciplinary teams to develop creative technical solutions.
  • Identify opportunities to improve development workflows, tools, pipelines, and engine architecture.
  • Contribute to the stability, maintainability, and long-term evolution of the codebase.
  • Share knowledge through documentation, code reviews, and technical discussions.
  • Help foster a collaborative, positive, and quality-focused engineering culture.
  • Improve continuously the development practices, tools, and engineering processes.

Benefits

  • 6.5 weeks paid vacation
  • Eligible for Employee Stock Options Plan
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
  • Healthcare & benefits plan, for you and your family
  • 100% parental leave top-up for 16 weeks, for Canadian employees.
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