About The Position

We are seeking a skilled, well-rounded Senior Creative Technologist to help build our interactive experiences. This is a senior, hands-on role focused on technical execution and craft across a broad range of technologies—real-time graphics, interactive installations, and the software that powers them. You will build immersive and interactive experiences for our high-profile clients across enterprise, public, and cultural spaces, and help mentor more junior technologists along the way. While this is not primarily a web-development role, web technologies run throughout our work: the content management systems that drive our experiences are built on web stacks, and the on-screen user interfaces within our installations are frequently built with web technologies. Comfort working in these tools is important, even though the end product is an interactive experience rather than a website. We value versatility—someone comfortable moving between real-time graphics, installations, and the web-based layers that support them—over deep specialization in any single area. Some travel will be required for on-site installation support (roughly 15–20%).

Requirements

  • At least 5 years of experience in software-based creative technology, with a strong portfolio showcasing immersive, interactive, and large-scale work.
  • Deep production experience in at least 2 of the following: Unity, Unreal Engine, TouchDesigner, Web (e.g., Three.js, WebGL).
  • Working knowledge of web technologies (HTML/CSS/JavaScript and a framework such as React) for building UI within experiences and working with web-based CMS platforms.
  • A diverse portfolio showcasing hands-on delivery of interactive experiences involving sensor input, data visualization, and real-time graphics.
  • Experience mentoring or guiding more junior technologists.
  • Comfort working with external contractors, fabricators, and AV vendors on physical installations.
  • Proficiency in programming languages such as C#, C++, or JavaScript.
  • Bachelor’s degree in Computer Science, Interactive Media, or a related technical field (or equivalent practical experience).
  • Application requirements: a PDF of a resume and portfolio highlights (links to live demos, interactive projects, or a code repository are strongly encouraged).

Nice To Haves

  • Proactive, comfortable with ambiguity, and flexible in the face of shifting client needs
  • A passion for technology, culture, and building bespoke brand experiences
  • Agency or design studio experience preferred
  • Full-stack web development experience (e.g., JavaScript/TypeScript, React, Node.js, APIs, and databases) is a great skill to have.
  • Familiarity with agent-driven and AI-assisted workflows (e.g., MCP servers, LLM tooling).
  • Hands-on experience with XR/spatial computing technologies and deployment.
  • Understanding of deployment pipelines and version control (Git).
  • Experience with back-end technologies (e.g., Django, Node.js).
  • Comfort with physical computing (Arduino, sensors, projection mapping) is a plus.
  • Ability to work Eastern time zone hours.

Responsibilities

  • Serve as a lead builder on assigned interactive projects, delivering work to a high standard of technical excellence, performance, and stability.
  • Build primarily on a core tech stack including Unity, Unreal Engine, TouchDesigner, and web technologies.
  • Build and integrate the on-screen user interfaces within experiences using web stacks (e.g., HTML/CSS/JavaScript and a framework such as React).
  • Work with web-based content management systems that drive, update, and manage experience content.
  • Contribute to technical decisions on system architecture, hardware specification, and deployment for complex, multi-sensor, and multi-display installations.
  • Own the technical delivery of your assigned work, ensuring it ships on time, within budget, and to a high quality standard.
  • Contribute to estimates, technical specifications, and feasibility assessments.
  • Help identify and flag technical risk on interactive installations.
  • Mentor junior Creative Technologists and interns, sharing craft, patterns, and best practices.
  • Collaborate closely with Design, Production, Fabrication, AV Integration, and Client teams.
  • Communicate technical concepts and limitations clearly to non-technical teammates and clients.
  • Travel to client sites and venues to support installation, integration, calibration, and final quality control.
  • Explore and apply emerging technologies, including AI and agent-driven workflows, to push the work further.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service