Senior Concept Artist

PlayStation•Bellevue, WA
•Remote

About The Position

Bungie, Inc. seeks a Senior Concept Artist to work remotely from anywhere in the United States and report to headquarters in Bellevue, Washington. The role is responsible for visual development and conceptual design of a variety of in-game assets, including base characters, backpacks, weapons, equipment, environments, props, cosmetics, graphic design and branding, and storefront key art. The position carries ideas from the conceptual phase through finished illustration and translates them into real-time game content.

Requirements

  • Bachelor’s degree or equivalent in Entertainment Design, Graphic Design, or a related field.
  • Three years of experience creating designs for multiple content categories, including characters, weapons and equipment, props, environments, VFX, storyboards, graphic design and branding, and illustrations using graphic design and industrial design principles.
  • Three years of experience creating environmental designs using color, mood, lighting, and architecture to emphasize realistic spatial scale, staging, and composition.
  • Three years of experience creating architectural and industrial designs with an emphasis on shape, structure, and silhouette.
  • Three years of experience creating 3D models using Blender, Fusion 360, Google Sketchup, Plasticity, Keyshot, and Substance Painter.
  • Three years of experience creating illustrations and motion graphics using Adobe Photoshop, Adobe Aftereffects, and Clip Studio Pro.
  • Three years of experience creating designs that use realistic character proportions and anatomy.
  • Three years of experience carrying ideas from the conceptual phase to finished illustration and translating those ideas to real-time game content.

Responsibilities

  • Develop visual concepts and designs for in-game assets, including characters, backpacks, weapons, equipment, environments, props, cosmetics, graphic design and branding, and storefront key art.
  • Create designs across content categories including characters, weapons and equipment, props, environments, visual effects, storyboards, graphic design and branding, and illustrations.
  • Design environments using color, mood, lighting, and architecture to emphasize realistic spatial scale, staging, and composition.
  • Create architectural and industrial designs emphasizing shape, structure, and silhouette.
  • Create 3D models, illustrations, and motion graphics using the specified software tools.
  • Create designs featuring realistic character proportions and anatomy.
  • Carry ideas from conceptual development through finished illustration and translate them into real-time game content.

Benefits

  • Medical, dental, and vision benefits.
  • Matching 401(k).
  • Paid time off.
  • Wellness program.
  • Employee discounts on Sony products.
  • The role may be eligible for a bonus package.
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