NVIDIA is hiring a Senior Compiler Engineer to help develop the next generation of GPU systems programming. The team aims to bring Rust’s safety, expressiveness, and modern tooling to native GPU and CUDA development, enabling developers to write memory-safe, high-performance GPU kernels in idiomatic Rust. The role involves building compiler pipelines, custom intermediate representation (IR) frameworks, and JIT compilation systems that bridge host and device execution. The engineer will support GPU programming abstractions and compiler tooling for current and future accelerated-computing applications, from research through production.
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Job Type
Full-time
Career Level
Senior