Senior Backend Engineer, Developer Platform (Horde)

Epic GamesCary, NC
$172,736 - $278,682Remote

About The Position

Epic Games is searching for an experienced senior programmer to join our developer platform team. You'll work on Horde, our in-house platform that powers CI/CD, remote execution, build health, storage, and other services critical to developer iteration and workflows. This platform is key to delivering our internal game projects and supports numerous organizations outside of Epic. In this role, you will collaborate with mixed discipline teams across Epic and multiple time zones to help steer Horde's architecture, ensuring new features are scalable, maintainable, and fit the overall design. You will also take ownership of parts of the Horde codebase, implementing new features, fixing bugs, and supporting internal teams and Unreal licensees. Additionally, you will develop and extend the Horde plugin architecture across Build, Compute, Storage, Secrets, and Tools.

Requirements

  • 6+ years of professional software engineering experience designing distributed systems that handle scheduling, queueing, storage, and failure recovery at high volume
  • Experience building software behind CI/CD or developer infrastructure (job schedulers, remote execution, or artifact storage services)
  • Expert knowledge of C# and .NET, including multithreading and memory management
  • Strong backend and server architecture experience, including data modeling, API design, and scaling strategies
  • Experience with cloud solutions such as AWS or Azure
  • Strong communication skills across technical and non-technical audiences

Nice To Haves

  • Live service experience is a plus
  • Familiarity with ASP.NET, gRPC, MongoDB, or Redis (or equivalent) is a plus
  • Experience developing web frontends is a plus
  • Experience leveraging agentic engineering tools in your workflows is a plus

Responsibilities

  • Collaborate with mixed discipline teams across Epic and multiple time zones to help steer Horde's architecture, ensuring new features are scalable, maintainable, and fit the overall design
  • Take ownership of parts of the Horde codebase, implementing new features, fixing bugs, and supporting internal teams and Unreal licensees
  • Develop and extend the Horde plugin architecture across Build, Compute, Storage, Secrets, and Tools

Benefits

  • generous benefit plans
  • discretionary incentive programs
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