The Research Engineer, Robotics will own the real-time control stack for Ai2’s physical robots and the path from simulation to hardware. This is primarily a controls role, involving the bring-up and tuning of real-time, torque-level control on arms, multi-fingered hands, bimanual systems, and humanoids. The engineer will make hardware stable and safe for daily research experiments and build interfaces that learned policies can use. The role also designs and builds research hardware, from end-effectors to test rigs, and works closely with research scientists and the simulation team to transfer simulated behavior reliably to physical robots. Ai2’s Robotics team uses scalable simulation to study how foundation models scale and generalize for robotics. Its work includes manipulation, humanoid and whole-body control, large-scale simulated training, sim-to-real transfer, robot foundation models, and skill learning. The team publishes at major research venues and releases its work as open source. The role is expected to work from Ai2’s Seattle offices; on-site requirements vary by position and team. The base salary range is $128,880–$193,320, with bonus plans in addition to base salary. The position includes collaboration on research, open-source releases, and publications. Humanoid whole-body control and experience with Unitree platforms are especially valuable as the lab’s humanoid and whole-body work grows.
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Job Type
Full-time
Career Level
Mid Level