Firestorm is building next-generation, deployable combat systems and we’re looking for a Project Engineer, to join our Munitions Group. In this role, you’ll support the design, integration, test, and certification of kinetic and non-kinetic effectors on our tactical sUAS platforms, ensuring safe, effective, and compliant weapons employment from concept through field deployment. This role will tackle the full weapons integration lifecycle both technical and programmatic. One day may fly by on new concept development and design, while the next may be test support on the range evaluating effect on target. From safe/arm and release systems, to interface documentation and preliminary design reviews – you’ll be a driver behind developing not just theoretical capabilities, but fielding mission-ready payloads that operators will carry into live environments. You’ll work at the intersection of warfighter intent and technical execution, balancing rigor with agility, and compliance with tactical need. From loitering munitions to emerging payloads, you’ll help shape a flexible and scalable effects architecture that brings precision to the squad level and beyond. This career is for engineers who think like tacticians, sweat the details, and thrive in a fast-moving, multi-disciplinary environment.
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Job Type
Full-time
Career Level
Mid Level