Product Designer - Mobile UI UX

LiftoffMontreal, QC
CA$80,000 - CA$120,000Remote

About The Position

Liftoff is seeking a Mobile UI/UX Designer to join their Product team. This role will own app surfaces end-to-end, including new flows, redesigns, and the design system. The primary focus is on UX, involving diagnosing and fixing existing experiences based on user input. The designer will collaborate closely with the Head of Product, Engineering, Design, and Growth teams. Liftoff is a mission-driven, profitable, and bootstrapped company that has achieved significant ARR in under two years by gamifying fitness.

Requirements

  • Strong UX fundamentals; ability to explain why a layout works
  • Deep Figma fluency: Auto Layout, Components, Variables, Prototyping
  • Mobile-first design experience on shipped apps or game interfaces
  • Hands-on user research experience (running interviews or usability tests and changing designs based on feedback)
  • Evidence of shipping real products: 3+ years in consumer mobile, strong industry experience with a portfolio, or a built product with real users
  • Clear written communication (documenting decisions, writing specs, sharing learnings)
  • Comfort in a startup environment (short feedback loops, big ownership, no red tape)

Nice To Haves

  • Video game UI/UX background or a passion for video games
  • Illustration experience and a sharp sense of visual humor
  • Experience maintaining and evolving a design system
  • Shipped products in health, wellness, social, or gaming
  • Created shareable or viral graphics for apps or games
  • Ability to execute simple animations (Rive for stateful animations, Adobe After Effects + Lottie for motion graphics and VFX)
  • Ability to implement own designs (React Native / Expo, Tailwind)
  • Sustained depth in a craft, sport, or community outside of work

Responsibilities

  • Design mobile surfaces end-to-end
  • Turn PM ideas and feature briefs into flows, wireframes, and high-fidelity mockups in Figma
  • Build screens and components that balance playful, game-like design with product clarity and usability
  • Think in hierarchy, flow, accessibility, cognitive load, and micro-interactions
  • Audit live app surfaces and find where users stall, drop, or get confused
  • Revamp and upgrade existing screens with sharper UX and fresh visuals
  • Prioritize fixes by impact
  • Plan and run user interviews and usability sessions
  • Pull signal from community feedback, support threads, and product metrics
  • Turn findings into specific design changes, then close the loop after they ship
  • Maintain a consistent, scalable visual language across the app
  • Build reusable components that work across screen sizes
  • Create in-app graphics: splash screens, status cards, game-like items, collectibles
  • Create vector character work for the mascot Jymbo, including new poses and outfits
  • Create occasional graphics for landing pages and social media
  • Communicate animation intent clearly, storyboarding or specifying simple motion, and executing it in Rive when straightforward

Benefits

  • Autonomy and Ownership
  • Top-of-the-Market Cash & Equity Compensation
  • A World-Class Team
  • Company-paid lunch every day (if in office)
  • Lifetime Liftoff Pro membership
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