Product Designer, Developer Tools

AppleCupertino, CA

About The Position

People at Apple don’t just create products — they create the kind of wonder that’s revolutionized entire industries! It’s the diversity of those people and their ideas that inspire the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it. Developer Tools, the team that powers the App Store is seeking a Product Designer to help shape experiences for App Store Connect and TestFlight. This suite of products is the platform that allows App developers to manage, modify, analyze, and publish content to the App Store. This designer will create experiences for responsive web and Apple’s native platforms (iOS, macOS, tvOS, and visionOS). We are looking for an outstanding designer who is passionate about product design and wants to help shape the future for app developers. The designer will be responsible for researching and designing new user experiences based on product requirements, new App Store features, and changes impacting our platforms. Deliverables include high-fidelity comps, prototypes, and documentation required for pixel-perfect hand-off between design and engineering. The role will work alongside product, engineers, and cross-functional teams to craft best in-class experiences for our developers.

Requirements

  • Bachelors Degree in Interaction, Graphic Design, Media Arts.
  • 5+ years of design experience working within a technical environment with data-driven tools and enterprise-level interfaces that solve complex workflows.
  • A strong portfolio showcasing creative problem-solving, user centered design and attention to detail.
  • Ability to communicate design concepts through white boarding sessions, sketches and wireframes.
  • Highly motivated by group critique and seeks out feedback and is energized by it.
  • An understanding of how to apply Apple’s design aesthetic and user interactions.
  • Able to function independently and in a team environment, with excellent collaboration skills.
  • Flexibility and comfort with ambiguity and change.
  • A passion for Apple, its products, and its customers.
  • Proficient in Sketch, Figma etc.
  • Ability to prototype and/or a desire to learn.
  • Outstanding ability to lead and present a design-first vision.
  • Comfortable working in fast-paced environments with changing priorities and requirements.
  • Self-starting, self-motivated, self-directed, and self-sufficient.

Nice To Haves

  • Prior experience working within and contributing to a design system is a plus.

Responsibilities

  • Researching and designing new user experiences based on product requirements, new App Store features, and changes impacting our platforms.
  • Deliverables include high-fidelity comps, prototypes, and documentation required for pixel-perfect hand-off between design and engineering.
  • Work alongside product, engineers, and cross-functional teams to craft best in-class experiences for our developers.
  • Communicate design concepts through white boarding sessions, sketches and wireframes.
  • Lead and present a design-first vision.
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