About The Position

Autodesk’s Viewer Platform powers high-performance 2D and 3D visualization experiences across our product portfolio. As a Principal Software Engineer, you will define and drive the technical direction of the Viewer ecosystem and product workflows, shaping architecture, platform capabilities, and engineering practices across multiple teams. You will operate on highly complex, ambiguous problems that span systems, domains, and organizations. You are expected to identify and frame high-impact opportunities, align stakeholders, and lead cross-team execution. Success in this role is measured by your ability to deliver impact across multiple teams and evolve platform-level capabilities that enable the broader ecosystem.

Requirements

  • 8+ years of professional software development experience, including significant work on large-scale or platform systems
  • Expert-level proficiency in JavaScript/TypeScript and modern web technologies
  • Strong experience designing and evolving complex system architectures across multiple teams or domains
  • Deep understanding of high-performance applications, distributed systems, and service-oriented architecture
  • Proven ability to lead cross-team technical initiatives and influence without direct authority
  • Strong experience with performance optimization, debugging, and operating complex production systems
  • Experience with modern development practices, including CI/CD and automated testing (e.g., Jest, Cypress)
  • Experience working in Agile environments with short release cycles
  • Demonstrated ability to operate independently in highly ambiguous problem spaces
  • Demonstrated ability to write clean, maintainable, well-documented code
  • Excellent communication skills with the ability to influence senior stakeholders
  • University degree in a related field or equivalent experience will be considered.
  • Available for on call work, on a rotation basis

Nice To Haves

  • Experience with cloud-native architectures and large-scale distributed systems
  • Expertise in 2D/3D visualization systems, rendering engines, or graphics technologies
  • Experience building or evolving platform ecosystems (APIs, extensibility, developer platforms)
  • Experience serving in a Scrum leadership capacity

Responsibilities

  • Lead the design and implementation of large-scale, cross-team initiatives that impact viewer platform, products and services
  • Identify, frame, and prioritize high-impact technical problems aligned with product and platform strategy
  • Solve complex, ambiguous technical problems by breaking them down into clear approaches and executable plans
  • Influence and align multiple teams, ensuring consistent engineering practices and architectural standards
  • Act as a technical authority for critical decisions, guiding trade-offs across performance, scalability, and developer experience
  • Drive adoption of shared platform capabilities, frameworks, and patterns across teams
  • Improve engineering velocity by introducing tools, frameworks, and best practices that scale across the organization
  • Lead root-cause analysis of systemic issues and implement durable, cross-platform solutions
  • Mentor senior engineers and elevate engineering standards across the organization
  • Partner with Product, UX, and platform teams to shape long-term roadmap and translate business needs into technical strategy
  • Partner with Architects and evolve system architecture to ensure long-term extensibility, maintainability, and performance across the ecosystem
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