Principal Game Designer, D&D Universes Beyond

HasbroRenton, WA
Hybrid

About The Position

The Principal Game Designer – D&D Universes Beyond will help define the next generation of Dungeons & Dragons play, creating expressions that welcome players into the hobby while honoring what makes D&D iconic. This position involves developing product vision from early possibility into authentic, accessible, and unmistakably D&D experiences, all while leading and mentoring a team of game designers. This is a hybrid role requiring three days a week in our Renton, WA office.

Requirements

  • 8+ years of experience in game design, product innovation, or related roles with proven ownership of game design direction across long-form print products.
  • Strong understanding of D&D and RPG game systems and how mechanics, content, progression, narrative, social dynamics, and player choices shape engagement.
  • Integrates audience research, segmentation, playtesting, and market insights to shape design direction.
  • Experience working with partners, creative collaborators, or licensed properties, adapting narrative and mechanics to fit established worlds, brands, and approval needs.
  • Strong communication and storytelling skills when aligning leadership, partners, and cross-functional teams around creative concepts, recommendations, tradeoffs, and design rationale.
  • People management experience, including mentoring designers, giving feedback, supporting career growth, and building healthy team practices.

Nice To Haves

  • Broad familiarity across the gaming category including tabletop games, roleplaying games, board games, video games, etc.
  • A love of pop culture.

Responsibilities

  • Shape the design vision for new play experiences, product formats, and audience opportunities with senior leadership.
  • Explore how D&D core principles can adapt to different worlds, genres, play styles, and form factors while preserving the heart of the game.
  • Establish game design practices and standards, helping teams move from ambiguity to focused creative direction.
  • Collaborate with internal teams and external partners to ensure each experience captures the spirit of its world, serves its audience, and delivers on the creative vision.
  • Lead, mentor, and develop a team of game designers, setting a high bar for craft, collaboration, and player-centered thinking.
  • Step into hands-on design development, leading critical initiatives and helping teams find clarity, momentum, and creative solutions.

Benefits

  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks
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