Beast Industries is undertaking an AI-first engineering rebuild for a company with an existing audience of over 100 million people. This is a greenfield project without legacy constraints, focused on designing a real-time backend capable of handling creator-triggered traffic spikes and maintaining player engagement. The role involves owning the backend for live and real-time game experiences, where traffic is highly variable and can surge significantly during content drops or creator events. The system must remain stable and performant under these conditions. The engineer will define the standards for live-service backend infrastructure, design real-time systems (matchmaking, state sync, messaging, leaderboards, in-game economy), and establish reliability benchmarks including SLOs, capacity planning, incident response, and resilience patterns.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed