Vinci is building operator intelligence infrastructure for hardware programs, using a unified foundation model trained on structured physics data and deployed for production workloads. The company is expanding its simulation capabilities to cover new physics and geometries, as well as transient solutions that model interactions, deformation, and dynamics. The Physics Applications Software Engineer will define and implement high-quality, reusable software libraries for Vinci’s core simulation engine. The role focuses on delivering customer value while maintaining the technical integrity of the codebase, including designing clean interfaces that accurately represent the physics being modeled. The engineer will establish and uphold standards for code quality, testability, architecture, and maintainability, and help turn research prototypes into hardened, customer-facing features. The role involves owning critical system components, solving architectural challenges, mentoring scientists and engineers, and collaborating with physicists, AI researchers, software engineers, and computational geometry experts through the full development lifecycle, from ideation to deployment. The position also contributes to expanding the unified model architecture into transient simulation and supporting scalable production deployments.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed