We are building real-world Physical AI systems where models interact with physical machines. This role is for a robotics engineer with a strong reinforcement learning (RL) mindset, someone who wants to train, evaluate, and deploy intelligent behaviors that emerge through interaction, not just perception, by building the virtual environments, generating the data that trains our models, and developing the policies that eventually run on real hardware. Day to day, you will design simulation environments, produce large volumes of labeled synthetic data, train and evaluate learned policies, and work with engineers across robotics, controls, and perception to close the sim-to-real gap. You will work hands-on with NVIDIA Omniverse, Isaac Sim, physics-based simulation, and foundation models. This is a builder role: fast iteration, scalable training, and direct transfer from simulation to physical robots.
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Job Type
Full-time
Career Level
Senior