PhD Research Intern (Summer 2027)

Dolby Laboratories, Inc.•Brisbane, CA
•$53 - $62•Onsite

About The Position

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment! About the Role The Advanced Technology Group (ATG) is Dolby's research division, focused on developing next-generation technologies that shape the future of entertainment and media experiences. ATG researchers work across audio, imaging, video, cloud, data, AI/ML, algorithms, signal processing, computer vision, neuroscience, perception science, AR/VR, distributed systems, edge and mobile computing, networking, HCI, and immersive media technologies. As a Research Intern, you will define and lead a novel research project in collaboration with Dolby researchers. You will contribute to innovations that connect rigorous technical research with real-world media experiences, with the goal of enhancing how people create, deliver, and experience entertainment. With the guidance of Dolby’s leading media technology experts, you will delve into your own innovative projects across exciting domains, which could include, but not limited to: Automotive, Smart Glasses, Live Sports, Consumer Devices, Human - Machine Interfaces, and Media Personalization.

Requirements

  • Currently pursuing a PhD in Computer Science, Electrical Engineering, Computer Engineering, Artificial Intelligence, Data Science, Neuroscience, Music Technology, Bioengineering, or a related technical field.
  • Strong research background demonstrated through publications, patents, prototypes, projects, demos, or technical reports.
  • Experience applying advanced algorithms, machine learning, data science, signal processing, computer vision, or related methods to real-world problems.
  • Proficiency in Python, C/C++, MATLAB, or similar programming and research tools.
  • Strong analytical, problem-solving, communication, and collaboration skills.
  • Curiosity, openness to learning from others, and interest in bringing new ideas into technical research.
  • Passion for advancing technologies that enhance audio, video, media, entertainment, and human experiences.
  • Must currently be enrolled in a PhD program.
  • Must be available to work full-time, Monday through Friday, for a 12-week internship during Summer 2027.

Nice To Haves

  • Preferred experience with modern AI frameworks such as PyTorch or TensorFlow, GPU-accelerated computing, multi-GPU clusters, or cloud-based training environments.
  • Experience in one or more of the following areas is highly desirable: Artificial Intelligence & Machine Learning (Machine learning, deep learning, foundation models, large language models, multimodal AI, or generative AI; Training, fine-tuning, evaluation, or deployment of AI models for media understanding, enhancement, personalization, content generation, or human interaction; Self-supervised learning, contrastive learning, representation learning, explainable AI, trustworthy AI, robustness, uncertainty, or model evaluation; Generative AI: Diffusion models, multimodal generation, media synthesis, controllability, representation learning, evaluation, or content authenticity; Agentic AI Systems: Autonomous agents, multi-agent systems, planning, reasoning, tool use, workflow automation, AI systems evaluation, or human-in-the-loop AI).
  • Audio, Speech & Media Processing (Audio signal processing, speech processing, music information retrieval, acoustics, spatial audio, or audio perception; Machine learning applied to audio, speech, music, media understanding, source separation, synthesis, enhancement, or rendering problems; Real-time audio algorithm implementation, playback and recording systems, acoustic measurement techniques, critical listening, music production, or game-engine audio rendering).
  • Computer Vision, Imaging & Video Technologies (Computer vision, image processing, video understanding, computational photography, image/video enhancement, or semantic visual understanding; Visual perception, image capture systems, sensor technologies such as RGB, SPAD, or event-based sensors, color science, rendering, compression, or computer graphics; Object detection, recognition, tracking, segmentation, recommendation systems, human-machine interfaces, or engagement measurement; 3D vision, volumetric media, Gaussian Splatting, light fields, novel view synthesis, spatial computing, Unity, Unreal Engine, AR/VR, or interactive media).
  • Multimodal Experiences & Human-Centered Computing (Multimodal or cross-modal learning involving audio, video, text, image, sensor, tabular, time-series, or physiological data; Machine perception and reasoning, natural language processing, multimedia content analysis, generation, enhancement, understanding, retrieval, or recommendation; Human perception, human-computer interaction, computational or experimental neuroscience, affective computing, immersive media, personalization, or interactive experiences).
  • Data Platforms, Cloud Systems & Networking (Distributed systems, cloud computing, large-scale data platforms, data and AI training infrastructure, or heterogeneous data architectures; Big data analytics, data quality, data profiling, data integration, data visualization, schema matching, dataset selection, data cleaning, or data-driven model training improvements; Networking, communications systems, information theory, channel/network coding, media distribution, decentralized architectures, IPFS, ICN/NDN, or software-defined networking; QoS/QoE prediction, edge compute resource management, traffic classification, routing optimization, performance modeling, utility optimization, simulation, or proof-of-concept test platforms).

Responsibilities

  • Define and lead a novel research project in collaboration with Dolby researchers.
  • Contribute to innovations that connect rigorous technical research with real-world media experiences.
  • Delve into innovative projects across exciting domains such as Automotive, Smart Glasses, Live Sports, Consumer Devices, Human - Machine Interfaces, and Media Personalization.

Benefits

  • excellent compensation and benefits
  • Flex Work approach that is truly flexible
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