Path Tracing/ML Research Engineer

Intel CorporationHillsboro, OR
$149,600 - $284,580Hybrid

About The Position

Responsibilities will include but are not limited to: Designs, develops, integrates, tests, validates, and/or debugs software to enable or utilize ray tracing. Understands internal and external partner software and develops software across the stack (spanning firmware, drivers, OS, middleware, frameworks, algorithms, and applications) as required to enable and optimize specific ray tracing features, capabilities, solutions, reference platforms, or Intel products. May include the development of reference ray tracing software and improving or enabling customer designs to obtain the greatest value of Intel ray tracing products, the development and/or optimization of workloads for ray tracing benchmarks, and workloads for simulation, performance analysis, and architecture recommendations.

Requirements

  • Bachelor's degree in Computer Science, Software Engineering, Mathematics, or a related field, with 9+ years of experience, OR Master's degree in Computer Science, Software Engineering, Mathematics, or a related field with 6+ years of experience, OR PhD in Computer Science, Software Engineering, Mathematics, or a related field with 4+ years of experience.
  • 20+ years of experience in C/C++.
  • 15+ years GPU software development and performance optimization.
  • 1+ years of real-time ray/path tracing on GPUs using Vulkan/DirectX.
  • 1+ years of mathematical modeling, algorithms, and AI-related math concepts.

Nice To Haves

  • Experience in customer-facing roles or collaborations that improve the adoption and performance of technical products.
  • Communication and teamwork skills to work effectively in cross-functional environments.
  • Passion for innovation and advancing the state of the art in ray tracing technologies.

Responsibilities

  • Designs, develops, integrates, tests, validates, and/or debugs software to enable or utilize ray tracing.
  • Understands internal and external partner software and develops software across the stack (spanning firmware, drivers, OS, middleware, frameworks, algorithms, and applications) as required to enable and optimize specific ray tracing features, capabilities, solutions, reference platforms, or Intel products.
  • May include the development of reference ray tracing software and improving or enabling customer designs to obtain the greatest value of Intel ray tracing products.
  • Development and/or optimization of workloads for ray tracing benchmarks, and workloads for simulation, performance analysis, and architecture recommendations.

Benefits

  • competitive pay
  • stock bonuses
  • health
  • retirement
  • vacation
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