Part-Time Faculty, SuperCollider and Computational Sound

Berklee College of MusicBoston, MA
$67 - $138

About The Position

The Electronic Production and Design Department at Berklee College of Music seeks a part-time faculty member to teach courses in SuperCollider, computational sound, and algorithmic music systems. The successful candidate will possess deep expertise in SuperCollider as a platform for sound synthesis, digital signal processing (DSP), algorithmic composition, and interactive audio systems. The faculty member will guide students in developing both technical proficiency and creative fluency through code-based approaches to sound creation and musical expression. This position supports Berklee's growing emphasis on creative coding, generative systems, immersive audio, experimental electronic music, and emerging creative technologies. This is a part-time faculty position with the opportunity to teach throughout the academic year with a renewable contract, initial appointment beginning in September, 2026. Compensation is commensurate with professional experience.

Requirements

  • Professional or academic expertise in SuperCollider.
  • Strong understanding of digital signal processing, sound synthesis, and computer music systems.
  • Experience creating original work using code-based approaches to sound and music.
  • Ability to teach both technical concepts and creative applications.
  • Excellent communication, mentoring, and teaching skills, with the ability to translate complex concepts in coding, sound synthesis, and digital signal processing into engaging, student-centered learning experiences.
  • Bachelor's degree or equivalent professional experience.

Nice To Haves

  • Master's degree or equivalent professional achievement.
  • College-level teaching experience.
  • Experience with algorithmic composition, generative music, or interactive audio systems.
  • Knowledge of additional creative coding environments such as Max/MSP, ChucK, TidalCycles, Python, or related technologies.
  • Active artistic, research, or professional practice in electronic music, sound art, computational media, or music technology.

Responsibilities

  • Teach undergraduate courses focused on SuperCollider and computational approaches to sound and music generation and exploration.
  • Guide students in the application of sound synthesis, digital signal processing, algorithmic composition, and real-time audio programming through SuperCollider.
  • Guide students in the design and implementation of custom synthesis instruments, generative music systems, and interactive audio applications.
  • Teach foundational and advanced programming concepts as they relate to music and sound.
  • Develop assignments and projects that integrate technical understanding with artistic practice and creative problem solving.
  • Provide mentorship and feedback on student projects and performances.
  • Participate in departmental activities and collaborate with faculty across electronic music, sound design, coding, and immersive media initiatives.

Benefits

  • Compensation is commensurate with professional experience.
  • Please visit the Berklee Total Rewards page for a complete listing of benefits.
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