Mechanical Engineer - Controls

Wardcraft Industries LLCSpring Arbor, MI
Onsite

About The Position

Part Mechanical Engineer. Part Electrical Whisperer. All Problem-Solver. Do you get genuinely excited when a machine finally does what it's supposed to do? Can you sketch a bracket in SolidWorks in the morning and troubleshoot a relay panel on the shop floor by lunch? If you're the person your team calls when something mechanical and electrical needs to work together — we want to talk to you. At Wardcraft, we design and build the electromechanical products that keep real industries running. We're looking for a Mechanical Engineer with working knowledge of controls to help us design smarter, build better, and troubleshoot faster.

Requirements

  • Bachelor's degree in Engineering and/or 2–4 years of experience in machine design
  • Comfortable in CAD/CAM, GD&T, machining, and materials science
  • Proficient with SolidWorks, AutoCAD, Word, Excel, and Project
  • A working understanding of basic controls — electrical schematics, wiring diagrams, sensors, relays, and simple PLC logic
  • Familiarity with tooling/fixturing design and cold forming processes (pressing, riveting, etc.)
  • A "figure it out" attitude and comfort moving between the office and the shop floor

Responsibilities

  • Designing real products — from concept to finished part — across Wardcraft's full product lineup
  • Bridging mechanical and electrical — reading wiring diagrams, working with sensors, relays, and basic PLC logic to make sure your mechanical designs play nice with the electrical systems around them
  • Getting your hands dirty — supporting the manufacturing floor with hands-on troubleshooting when something needs a second set of eyes (or hands)
  • Being the technical translator — helping Sales and Marketing understand what our products can (and can't) do
  • Turning customer specs into real designs — reviewing drawings and requirements, then working with customers and Sales to iron out the details
  • Owning the paper trail — drawings, BOMs, wiring diagrams, test reports — the documentation that keeps everyone on the same page
  • Collaborating across teams — jumping into concurrent development and corrective action projects with people from every corner of the company
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