About The Position

Our team works collaboratively within a cross-functional team to develop the graphical user interface for both existing and future robotic systems in the da Vinci product line. We are passionate about both the function and finish of digital interfaces, with expertise in a broad range of development environments. The ideal candidate is an independent and fast-paced developer with excellent problem-solving skills, capable of producing robust, high-quality code in the face of rapidly changing requirements. to build a coherent test and calibration strategy and develop software to implement the same.

Requirements

  • Fluent in object-oriented programming using modern C/C++
  • Demonstrate experience in leading complex and highly collaborative user interface design and development for 2D and 3D user interface.
  • Demonstrated experience in multiple phases of the product development lifecycle including design, implementation, debug, verification, and maintenance.
  • Experience or interest in leading, mentoring, and managing a team of talented developers
  • Bachelor’s or Master’s degree in Software, Electrical or Computer Engineering preferred
  • Minimum of 10 years industry experience developing and supporting digital interfaces

Nice To Haves

  • Experience in embedded software development.
  • Experience with GUI development frameworks; experience with Qt.
  • Experience with 3D graphics frameworks (OpenGL, Vulkan, etc.)
  • Passionate for delivering the best possible experience to the user.

Responsibilities

  • Lead a small team of talented SW engineers to develop world-class digital interfaces.
  • Develop simple and elegant interfaces for the da Vinci product line, using Qt and other tools in an embedded C/C++ environment.
  • Maintain superior development standards from prototypes through production.
  • Implement the visual language of the product.
  • Collaborate with interaction and visual designers to produce beautiful and functional interfaces.
  • Contribute to system and software architecture.
  • Work with other members of the engineering team to define the architecture and select the tools used for system graphical interfaces.
  • Explore new user interface technologies.
  • Work with platform software, mechanical and electrical engineers to explore new user interface technologies.
  • Rapidly iterate on prototypes of those technologies to assess feasibility and value.

Benefits

  • market-competitive compensation packages, inclusive of base pay, incentives, benefits, and equity.
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