M&S System Engineer

Booz Allen HamiltonWashington, DC
Remote

About The Position

Are you ready to create an unforgettable immersive experience? As an immersive designer, you know how to bridge the gap between art and engineering by creating meaningful narratives that engage users’ imaginations. Using interaction design techniques, you can create solutions for applications and demonstrations that play an important role in how government clients meet their missions. We’re looking for someone like you to help us bring cutting-edge technology to the nation’s most challenging and impactful missions, including the development of digital twins that fuse real-world data with immersive environments to enable scenario planning, mission rehearsal, and operational insight. In this role, you’ll strengthen your gaming, instructional systems, and interaction design techniques by creating immersive experiences for federal and commercial clients. Together with a team of artists and engineers, you’ll help create meaningful experiences for training, simulations, digital twin ecosystems, infrastructure planning, and more. You’ll play a key role in modeling and simulation efforts, leveraging your understanding of the 3D content pipeline and gaming development to bring complex systems to life—from ingesting and optimizing source data to building interactive, high-fidelity environments. This includes developing simulation logic, integrating physics-based and behavior-driven models, and ensuring seamless performance across real-time applications, enabling users to explore scenarios, test outcomes, and support mission-critical decision-making in immersive environments. Ready to help design an experience that’ll have an impact on a challenging array of missions? Join us. The world can’t wait.

Requirements

  • 2+ years of experience designing games or applications
  • Experience with 3D game engines and scripting languages, including Unity or Unreal, C#, C++
  • Experience using simulation software and real-world physics modeling such as Omniverse or Anys to design educational experiences or modeling and simulation visualizations
  • Ability to create clear, concise, and visually appealing design materials that explain mechanics, systems, and features
  • Bachelor's degree

Nice To Haves

  • Experience with virtual reality or augmented reality platforms
  • Experience with UI/UX design
  • Experience with Unity Asset Manager or Pixyz
  • Experience with database creation and integration
  • Ability to script simple artificial intelligence (AI) behaviors and mechanics
  • Possession of excellent verbal and written communication skills
  • Possession of excellent critical thinking and analysis skills

Responsibilities

  • Leveraging understanding of the 3D content pipeline and gaming development to bring complex systems to life
  • Ingesting and optimizing source data
  • Building interactive, high-fidelity environments
  • Developing simulation logic
  • Integrating physics-based and behavior-driven models
  • Ensuring seamless performance across real-time applications
  • Enabling users to explore scenarios, test outcomes, and support mission-critical decision-making in immersive environments

Benefits

  • health, life, disability, financial, and retirement benefits
  • paid leave
  • professional development
  • tuition assistance
  • work-life programs
  • dependent care
  • recognition awards program
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