Learning Design Coordinator

MITCambridge, MA
Onsite

About The Position

The Learning Design Coordinator is an important member of the team that produces the Museum’s educational and public programs. The Coordinator develops, facilitates, and leads museum education programs for visitors. The work spans across many audiences and program types, including leading programming for ‘drop-in’ activities, teaching student workshops, facilitating gallery experiences for adult and family visitors, and supporting the teen program. This role will develop new educational programming in accordance with best practices and museum goals and will apply formal or informal teaching experience and best practices to engage professionally with middle and high school students, adults, and general visitors in the Museum’s classroom and maker space.

Requirements

  • Bachelor’s degree in education or STEAM (Science, Technology, Engineering, Art, and Math) field.
  • A minimum of two years of experience teaching middle or high school students in a formal or informal setting.
  • Demonstrated commitment to pursuing equitable access to STEAM for all.
  • Demonstrated commitment to working in an ever-changing, public-facing museum environment.
  • Experience with curriculum design and development.
  • Familiarity with best practices around designing learning for accessibility and for a variety of audiences.
  • Familiarity with K-12 education and standards.
  • Ability to communicate effectively with MIT faculty, staff and students, as well as visitors of all ages and the youth and volunteers who work with us.
  • Excellent attention to detail while prioritizing safety, educational engagement, and service.
  • Ability to work a schedule that regularly includes one weekend day (ie: Tuesday-Saturday, or Sunday-Monday) and occasional holidays and evenings.

Responsibilities

  • Develops, facilitates, and leads museum education programs for visitors.
  • Leads programming for ‘drop-in’ activities.
  • Teaches student workshops.
  • Facilitates gallery experiences for adult and family visitors.
  • Supports the teen program.
  • Develops new educational programming in accordance with best practices and museum goals.
  • Applies formal or informal teaching experience and best practices to engage professionally with middle and high school students, adults, and general visitors in the Museum’s classroom and maker space.
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