Sony Interactive Entertainment (SIE) is seeking a Lead Character Tools Engineer to join the PlayStation Central Technology team. This role will focus on character technology, encompassing creation, rigging, and animation. The engineer will be responsible for developing and distributing tools, optimizing processes for efficient character creation in games, and integrating emerging technologies into future game development workflows. The candidate is expected to prototype, create, and collaborate on the deployment and maintenance of technical tools and practices, drawing from experience in traditional game development and run-time workflows. A key aspect of this role involves seeking new opportunities to leverage Artificial Intelligence (AI) and Machine Learning (ML) to enhance efficiency in these processes. This internal team, composed of artists, engineers, and technical artists, partners with various engineering teams, studio stakeholders, research engineers, and other Central Technology groups to ensure cohesion and standardization across PlayStation activities. The position requires a demonstrable understanding of game development pipelines, extensive experience with Autodesk Maya software, and strong programming skills. Familiarity with leveraging agentic workflows to accelerate code creation and testing is also necessary.
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Job Type
Full-time
Career Level
Senior
Education Level
Associate degree